Jet Fighters can perform Air Superiority and Interception air missions, Jet Tactical Bombers can perform Close Air Support, Strategic Bombing, and Port Strike air missions, and Jet Strategic Bombers can perform Strategic Bombing air missions, as well as being able to drop nuclear bombs. Interception. The resulting damage values against organization and strength are scaled by 0.04[4][5] instead of 0.053[6] organization and 0.05[7] strength as in land combat between divisions. HOI 4 | Are Strategic Bombers Useless? - 01 - YouTube Information, Frequently Asked New comments cannot be posted and votes cannot be cast. Similar to air superiority, but does not engage enemy fighters and stays on the ground if no enemy bombers are active. What I noticed is that playing a game as Germany and owning all of Europe, the USA is a pain to get. You don't build them because they're the best at what they do, you build them because they're cheaper and easier than building CAS+NAV+STRAT bombers. You underestimate AI Tibet's power. Air warfare is managed in the corresponding strategic air map mode. Press J to jump to the feed. Strats can completely cripple the enemy, but requires a lot of IC. At the same time I will . Excess breakthrough is useless, but luckily breakthrough is a cheap stat. Since many of the conditions during play are dynamic, wings may fly different missions at different types, producing multiple types of results. A regiment (vertical column) can only hold batallions of its type (e.g. Are signal company and recon company worth it? However, convoys auto-repair between each attack, and most aircraft are too weak to sink a convoy in one attack. If so what priority should they be given compared to other aircraft? A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Questions, Paradox The biggest drawback of strategics are that conquered land takes ages to rebuild. In contrast to other state-wide buildings, air bases are located in a specific province (which is fixed per state) and control of this province determines who can use the air base. Transport planes can be shot down while on the mission, both by enemy fighters on interception missions and by state anti-air . Yeah. Each type of an air wing has a defined air superiority power value that describes how effective it is in domination of the sky (see table below). Hearts of Iron 4 1.12.6 patch notes reinforce HoI4 War Effort. All this bomber does is Strategic Bombing, with modules on it that amplify its night-time effectiveness, and an armor plate (optional) to make it take fewer losses. Only do this if you have plenty of fuel, when not at war. They can perform Close Air Support, Strategic Bombing, Naval Strike, and Port Strike air missions. Since the (combination of) 1940 Small Airframe and 1940 Engines III are extremely strong, you should try to rush those technologies. To perform multiple missions simultaneously, create multiple smaller wings and assign a wing to each individual mission. Is it worth building strategic bombers? In HOI3 you could decide whether to target factories, air bases, infrastructure, ports, etc. Your divisions are running out of rifles and the front lines are collapsing, but you can't build any more rifles because your surviving factories are desperately trying to get planes in the air. No point in destroying factories if they only get shot down and your troops cant push. Naval strikes using only airpower never attack enemy convoys carrying resources or supplies. The only problem at the moment in single player is the AI isn't good enough to threaten you like a human player would, and you're usually conquering too fast for strategic bombers to do anything other than destroy the factories you're about to conquer. That is, the battleship will lose 1.5 hit points out of its total of 150 hit points. For example, with 60% air superiority the enemy will suffer a 7% penalty to defense and breakthrough. Situational (if you need lots of PP): State Serves the Military (Fascist). Hearts of Iron on Twitter: "Strategic Bombers can be capable of large No, they're worthless. Send an attach to countries that are at war to receive 10% War Support, and 20% of their army xp gain. There's probably also a fair bit of LL going on as well. They can perform Strategic Bombing air missions, as well as drop nuclear bombs. Attrition losses are also relatively larger for small divisions, and they are quite impractical to use, requiring lots of them. This is a community maintained wiki. A port strike mission is an air attack against enemy ships located in a naval base. Trains your pilots, increasing the stats of the planes in the air wing, at the cost of some accident losses and fuel usage. The priority rating is excess air wing range (in map pixels) plus number of total division on both sides of the battle. Having air superiority in a sea region can increase the chance to spot enemy vessels [5] or to reduce enemy ship mission efficiency [6]. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods . CAS wings will contribute planes to the battle up to 54 planes. They can perform Port Strike and Naval Strike air missions. 100 odd strat bombers will achieve pretty much nothing, you really do need a respectable amount of them, say 1000+, to have them be of any real effect. Please see the. Fleet frontage is calculated from the total hit points (HP or health) of the enemy fleet divided by 20. You need a strategic bomber station within range of the target province . An air wing may be assigned up to one ace only. Read the rules though as they are often banned. Create an account to follow your favorite communities and start taking part in conversations. Bombers are much slower and less agile than fighters, so players designing defensive fighters will find guns are most effective. How do you manage the wings of them, I feel ive had the best luck with stacks of 50 as there is no real feedback except that crappy line graph I have no real idea what im doing with wing size. It may not display this or other websites correctly. https://hoi4.paradoxwikis.com/index.php?title=Air_technology&oldid=56072, Play The increased numbers are shown in the Intel Ledger in the Diplomacy screen for a country. For the King of CAS, it keeps saying the weight exceeds the thrust. I use them somewhat early one, so that I can then transition to 30 width divisions. These planes will continue to air drop mines to the assigned strategic region until 1000 mines have been laid in the region, at which point the region is considered to be fully saturated with mines. The technology, Aerial Minesweeping, must be researched before aircraft will become capable of detecting and neutralizing enemy naval mines. The rate of mine clearing depends upon both the quantity and type of plane which make up part of the air wings assigned to a region. So having more support arty by having smaller divisions, boosted by SF (right) would be good. In HOI4 you can't decide what to target and you potentially find yourself advancing into states that you just bombed into oblivion and run out of supplies and incur in attrition because of this. Redirect page. Air wings can be assigned to various missions. Retweet. if you don't do it/for CAS, you should just turn off night missions, since they're not worth the AA losses. The 'Industry Liasons' Spirit and the 'Light aircraft designer' should be used for increased research speed and agility bonuses! [14], Available for: Fighter (needs to be unlocked by country rule). Has anyone tried Convoy Raiding with Subs? Is it worth it? It can be extremely useful in MP against other players if you can maintain air superiority. common/defines/00_defines.lua NAir.CAS_NIGHT_ATTACK_FACTOR = 0.1 should mean CAS are only 10% effective at night. The excess intel will begin to tick down, and only when it falls below the effective cap will the player begin to lose effective intel against that nation. The ratio is non-linear, at high levels of air superiority you need to add substantially more planes to increase air superiority by 1%. The reinforcement level of an air wing represents the amount of planes an air wing has at full strength. A region's air superiority is determined by comparing your air power (plus allies) to the enemy's air power. If yes, then what's the point in picking the day bombing branch unless you really. If you like it, I would very much appreciate if you'd follow me on Spotify. Jump to navigation Jump to search. Press question mark to learn the rest of the keyboard shortcuts. Are strategic bombers worth building? : r/hoi4 - reddit.com The effects are scaled inversely by the size of the wing relative to 100 planes, to a maximum of 10x at 10 planes. To design a template, you will first need. This is a community maintained wiki. @Comander-07 Support Artillery is indeed more efficient for smaller divisions, but engineers are worse for small divisions. Strategic Destruction air doctrine branches: Night Bombing vs. Day Usually, by the time I get a real air force going, I don't have enough nearby airbases for fighters and CAS. Heavy fighters have a long range and powerful weapons. Wings with this mission provide supply to assigned ground troops if land-based supply is insufficient. If you can win without bombers, you should do so, since you'd rather be able to use their factories and infrastructure without waiting for repairs. The tooltip for the air base shows the total number of planes located there (and a list of the countries with air wings and the types of planes). The first mission with a valid condition is the only mission flown by that air wing during that mission opportunity. Since intel is are not that good, don't bother building them. Every plane that joins a battle produces 0.0005[13] country air experience. Air missions - Hearts of Iron 4 Wiki - Paradox Wikis How quickly you build intel isn't clear, but adding more scout planes to an air wing reliably increases the rate at which intel is generated. The naval base itself will get damaged as well during successful attacks, but empty bases cannot get attacked. Btw the current war score from strat bombing is completely broken and overpowered. This means that in some parts of the Pacific planes will only fly one sortie during the day, which can really hurt carriers depending on where you engage. Drops supply from the air to units without supply, preventing attrition to your units. They can perform Close Air Support, Naval Strike, and Port Strike air missions. The details pane of that window provides numbers across a long time frame. It still gives +20% strat bombing compared to day bombing's +30%, which isn't that much less if you factor in the additional +20% from the final doctrine tech (so you're looking at +40% vs. +50%), while also giving you a -50% modifier to strat bombing during the night which should result in overall higher damage when bombing full-time (and especially when only bombing during the night, obviously). Design tip: maximize soft attack and breakthrough. Dropping a nuke is done from the Default Map view. Tacs are useful if you don't have the industry for specialised aircraft and need some sort of air support. At the same time I will be talking a bit about the historical development of the strategic bomber concept.The other part of the series is a Let's Play of \"War in the West\", where we explore target selection and the findings of the Untied States Strategic Bombing Survey. From Hearts of Iron 4 Wiki. For example, with 60% air superiority the enemy will suffer a 7% penalty to . For example, conquering Britain and the Yanks show up dumping a hundred divisions to hold Scotland. tacticals & modded aircraft. They are super expensive and need to be escorted by Fighters to be worth the cost. It's better when playing against Human players as they feel annoyed that they have no infastracture and factories after some heavy strategic bombing compared to the AI who just automates and isnt emotionally effected by it. Especially if the attack on the region is being carried out by a. The bonus has a base value of +25%[3], scaled linearly by the number of planes actually in the battle compared to the maximum possible. The stats of a unit are displayed when editing a unit in the template designer, and the current stats of a division in the field can be inspected by clicking on their icon. Wings of 500 bomb the shit out of any zone. If you spot a mistake then you are welcome to fix it. The amount of intel that scout planes can contribute to the overall intel about a nation is capped. Even though tank divisions are excellent are attacking, you will want to spend the majority of your production capacity on planes, since without planes any offensive will be hard to execute. I didn't know they targeted Airbases first. In the table below, determine the mission that will be flown by a wing with multiple missions selected by reading the missions from the first line downwards, stopping at the first mission where the condition is true. Wings can be split or multiple wings of the same type merged into one in the air base view. Additionally, the divisional AA (again using the divisions' average) has a 7%[10] chance to shoot down a portion of the attacking planes. Most air operations work on the scale of strategic regions. However I don't know how exactly strategic bombing works, and the wiki doesn't help much. Naval bases are located within provinces on land, therefore, port strikes can only take place in a region which covers land. In order to unlock these airframes, jet engines in the engineering technology research tree must already be researched. 1.4K. Lets talk about strat bombers and whether they are good now. Is this the case in hoi4? Close air support, also known as air support or ground support, is the use of aircraft to assist troops in land combat. Close air support, also known as air support or ground support, is the use of aircraft to assist troops in land combat. Is there a template that negates this, other than the Ancient CAS? The value of strat bombing cannot be underestimated in multiplayer, especially if you have a minor nation with a decent amount of them doing the work for you, like Canada. so if the night bombing penalty reduction worked, the overall penalty would only be -45%. Wings with this mission will fight and disrupt any enemy air wings operating in the area. Eventually, this will cause enemy units to have insufficient supply and suffer from attrition. The poor AI can't defend well against bombers. I take it it destroys factories, but how does it affect other players more than the AI? For example, if a NAV1 hits a heavy cruiser 1, the NAV1 will do 1.5 points of damage. Port strike. Or is it just lend lease? . These planes will continue removing mines from their assigned strategic region until the region is fully clear of mines. The wing may be assigned to an air region and given missions immediately, but it will not carry out the missions until the planes arrive. I think they changed it to local time a few patches ago so there'll be exactly one night sortie per day except maybe in polar winter? Air bases can be damaged by strategic bombing missions . Then, prepare for an actual naval invasion in which you replace the strat bombers with CAS. And this is actually helped by them having a huge air force, because the AI never disbands air wings. A general can reduce the damage received with the "Damage Reduction Against CAS" modifier (Camouflage expert provides 50%). In a Naval zone, the Scout planes will contribute towards air superiority in the zone which increases detection in the Naval zone. Their first unique selling point is their range, which is much higher than CAS aircraft. I once trapped virtually the entire British navy in the Mediterranean as Axis France. Redirect to: Air technology#Strategic Bomber; Retrieved from "https://hoi4 . I agree about that. They are good both for protecting bombers at range and intercepting enemy bombers. Choose tactical bombers to carry out close air support missions, instead of CAS, and use heavy fighters because of their longer range. Read our Hearts of Iron 4 DLC guide. The range also means they can easily be assigned to air missions in different regions without having to move to another airbase. Maintenance company (1939 upgrade) adds 10% to the equipment's reliability, e.g. Air superiority is provided by planes actively performing their mission and depends on their type as well. This needs to be verified). Air superiority. You can find that here: https://www.youtube.com/playlist?list=PLBCKdXwKFwShORB2SBpH_GgokEmM9EdFs meanwhile if you just take the right side you're only getting a 30% bonus. Press question mark to learn the rest of the keyboard shortcuts. Strats can completely cripple the enemy, but requires a lot of IC. Espaol - Latinoamrica (Spanish - Latin America), https://en.wikipedia.org/wiki/Strategic_bomber#Interwar/World_War_II. When attacking ships, the probability is [13]. Note that in the same way as naval bombers are better at killing ships than tactical bombers fighters are better at killing fighters than heavy fighters; the difference is primarily range. on Paradox technology, Legal Every 1 point of air superiority advantage in a strategic region gives a +0.7% air support penalty (called enemy air superiority on the combat screen) to enemy land combat defense and breakthrough. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods - Store - Twitch; Tools. Air supply. 20% is from air recon (scout planes) and 10% is because of their fascist ideology. This page was last edited on 21 February 2023, at 12:35. TACs are great for their versatility. Scout planes can only contribute up to 20-30% of intel in a given area. To make a long story short fighters+naval bombers can defend 1 sea zone away from an airfield and tactical bombers+heavy fighters can defend up to 2 sea . Set all field marshals to 'supply by truck' (3 trucks icon): this increases the supply range of supply hubs dramatically for all units under that field marshal. Solution? Each type of aircraft built upon light airframes also has a carrier variant that can be researched. I didn't know they targeted Airbases first. ac valhalla asgard choices thor tyr or freyja, 25 Febbraio 2023 , 25 Febbraio 2023 If there are no appropriate targets for a mission type, the mission selection process will continue to the next lower priority mission. ), and due to night penalty, I have always thought that the air force performs better if they do all of them during the day rather than at night. Note: Strategic Bombers are only effective in large numbers (more than 1000), otherwise self-repair out-repairs your damage output. This amount is affected by mission efficiency, so lacking air superiority or range to reach the whole area will result in less supply getting through, while using More Ground Crews will slightly increase the amount. You do need to throw a few fighters over the island to help prevent excessive disruption, but once you get to the point that you're bombing their airfields faster than they can repair them, their entire air force will unravel. Strategic bombing. Only heavy fighters have enough range to escort strategic bombers deep into enemy territory, but they can be beaten by light fighters. . Strategic bombing damage is about 120 damage per attack cycle for ~0.3 buildings destroyed. Tactical bombers have more versatility and can be just as deadly as Strat bombers to infrastructure provided you have enough of them. on Paradox technology, Legal Permanent link; Page information; Ad Space Strategic bomber. Use a Tank/Plane Designer Company to give your tank/plane extra stats (designer works even on tank/plane variants, even when the designer was hired after the base model had already been researched). I know GB can get a national focus making their fighters 10% cheaper to build, which probably helps out. I sieged down the UK by using thousands of strategic bombers to destroy everything on the island. This mission is equivalent to the naval strike mission, but with increased effectiveness and losses. Through research, the engineering team will also increase the general attack and defense of the division, particularly in rough terrain, i.e. Destroys ships that lie in port. As mines are laid, some mines will graphically become visible on the map. Strategic Bombers attack enemy buildings and infrastructure, starving them of precious industry. Flame tanks, support equipment, anti-air, anti-tank and tank destroyers are vulnerable to attrition due to their low quantities in divisions, so put extra factories on them to prevent shortages. I always thought that strat bombers were kinda bad cause tactical bombers could do their role for cheaper "price" and 1 less research slot, but now with BBA, maybe it kinda makes no sense to use tactical bombers for strategic bombing? If no units have a supply deficit in the region, the mission doesn't do anything, but the planes will still consume fuel and possibly get shot down. What is better: large or small divisions? Especially important in Multiplayer where front lines have many units in them. Press question mark to learn the rest of the keyboard shortcuts. 1. Everything from fighting for air superiority, protect your bombers and intercept enemy bombers. Tactical bombers have more versatility and can be just as deadly as Strat bombers to infrastructure provided you have enough of them. Join. Create an account to follow your favorite communities and start taking part in conversations. It can be useful if your competing with the AI for war score as bombing gives a lot of it. If you build air, you do it for strategic bombing or supporting your ships. Wings with multiple assigned missions will fly exactly one of the selected mission types per mission opportunity. The 'max Speed' is just the base speed of a division; when travelling, this number is typically lower due to various modifiers. 1 Anti-air decreases damage from CAS by 75%, so Anti-air is quite strong. Note that air wings on a port strike mission may get targeted by state-level "static" anti-air . This meant that Germany didn't have the infrastructure to move supplies and units easily, as well as not being able to produce more, which is a big problem especially in the late game. Overwhelming firepower (Overwhelming Firepower). The capacity of an air base is shared between allies. Given that air warfare is the only type that directly affects all three types of combat (on top of the strategic targeting), the air war is something the player must take into account when devising successful strategies. They have become even worse after the piercing buff. in the air region without regard to the number of air wings present. These apply on the small airframe, since the small airframe is used as CAS. What is the current air speed / agility / attack / defence formula Would you care to add a template for heavy fighters as air superiority/escorts for bombers? Holding shift allows you to draw a smooth frontline for a field marshal, which prevents gaps from being created. if you're only doing one sortie at night, then you're going from ((100% + 100% + 10%) / 3) = .7 to ((100% + 100% + 55%) / 3) * 120% = 1.02, a 45.7% overall increase in output. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. Too little offensive power is bad, but too low Org/HP is also bad. All planes in an air wing must be of the same type; it is not possible to mix fighters with bombers, for example. Does this modifier work ? Press question mark to learn the rest of the keyboard shortcuts. The Ultimate Guide to Division Templates, Aircraft and Tank Designs (Updated 27-02-2023). I've been comparing the two branches and the way I understand it, the night bombing branch is superior in every situation. At 50% over capacity, the penalty reaches 100%, so it is very important to manage the available capacity. Press J to jump to the feed. I usually forgo strat bombing for that reason, but I haven't played an MP game, so maybe it's more valuable there than in SP. You need to sign in or create an account to do that. Questions, Paradox The maximum damage reduction of 75%[8] is already achieved at 10.7[8][9][10] average anti-air attack. New comments cannot be posted and votes cannot be cast. Air superiority is the degree of dominance of your air force over an opponent's air force in a strategic region. Would make it easier to build them. Naval bombers en masse are ridiculous. By that point, every plane they had suffered a 100% overcrowded airfield penalty, and all of their units suffered from attrition. Give me your favorite Strategic Bomber design. : r/hoi4 Press J to jump to the feed. Well they give tons of war score for one more day. yep, planes sortie at 0:00, 8:00 and 16:00, but if you set to day only (as you generally should) then they'll stay grounded for any of those times which occur while the airbase is in nighttime. Their capacity is determined by the deck size stat of the ship and they only support carrier-capable aircraft. The actual amount is a random value up to that portion (i.e. Anti-air capabilities are averaged across all divisions including the reserve. . Valve Corporation. Disrupting enemy support planes (and protect allied support planes). Destroys enemy trains and supply trucks. I have recently been getting back into Hoi4 after playing for a couple weeks post launch then shelving the game until a few patches could come out. They can perform Air Recon air missions. This ratio is stated as a percentage and results in a color applied to a region (can be viewed using the Strategic Air map mode). Most of my bombers get disrupted before they can do anything and I wish the no retreat option forced them to drop their load no matter what. It's totally overkill against AI but in multiplayer you should produce them if you're one of the big 3 (USA, Germany, UK). Typically, the ratio of attacking planes to fleet frontage is 1:1. Strategic Bombers are not worth investing in unless you have the capability and resources to make your own Willow Run. Available for: Strategic Bomber, Jet Strategic Bomber, Tactical Bomber, Jet Tactical Bomber. In addition, combat width, reliability and support companies are discussed in detail. 1936 fighters and 1940 fighters) may be mixed in the same air wing. After multiple request ive made a how to strat bomb in hoi4 tutorial, mostly as germany and england uk im showing how to use and counter strategic bombers in. World War II bombers were inaccurate, and therefore the amount of bomb damage varies greatly from day to day.
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